![]() Once completed, your Utility panel should be similar to the one shown in the Max Utility Panel with GMT Converter figure. From here, set the number of buttons for the Utility panel, and drag the GMT Converter utility onto an empty button, as shown in the figure. This will launch the Configure Button Sets dialog. ![]() After installing the plugin components as described in the Installation section, open the Max Utility tab (hammer icon), and select the icon shown circled in red in the Max Utility Panel. Supported texture formats are DDS, TGA, BMP, JPG, and PNG. Each gTex as its own settings for MIP mapping, compression, animation, and so on. The gMotor 2 Texture (gTex) is the basic texture assigned to each stage of a gMotor 2 Material. Each gMat also supports all alpha blend modes, with global translucency level in addition to any per-pixel translucency from individual texture maps. Each gMat has its own Ambient, Diffuse, and Specular reflectivity colors, as well as a lighting-independent Emissive color for self-illumination effects. It supports DirectX Shader Model 1.0 and 2.0, as well as Fixed Function Pixel processing. The gMotor 2 Material (gMat) is the basic material assigned to every gMotor 2 primitive (triangle strip or triangle list). The Plugins require 3DS Max 5.x, 6.x, or 7.x to operate. The gMotor 2.0 Plugin and Viewer Tools are used to prepare and preview meshes for use in gMotor 2.0 applications. ![]() They allow users to create their own content, including tracks and cars. It does not store any personal data.In this archive you will find a set of tools for rFactor released by game’s developers. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. ![]() Necessary cookies are absolutely essential for the website to function properly. Therefore, we decided to include a video by Dave Tew showing us the first in-game test session of the 2016 FVRFactor content that is in the works for the Assetto Corsa title. Searching the web resulted in a hand full of very low-quality videos, and screenshots that were hard to identify as original content. PS: While we certainly appreciate the work and effort the FVRFactor modding team has put in this project, and it is definitely worth to be promoted, it has been a little frustrating that the FVR modding team did only allow registered members to their forum and did not take the time to provide any kind of quality media to go along with the promo of the mod. This will make it easier to update the cars in the near future.We also have a new modified user interface for you.Īlong with the V8 Supercars models, the FVR team also supplied a new custom user interface for rFactor. The current 2014 version will feature all cars and drivers from the 2014 season. Most parts of the new FVR V8 Supercars 2014 mod are scratch build, with the exception of the VF which is a modified version of the old VE rF1 model.ĭuring 2016, the FVR team will add the 2015 and 16 series content to the mod and will most likely add new scratch build versions of the VF and new FGX models. FVR Modding decided to release the mod as separate car downloads. The FVRFactor modding team released version 4.2 of their FVR V8 Supercars 2014 for rFactor 1 and rFactor 2. Besides the current rFactor releases, the team is also planning to release the mod for Assetto Corsa and Game Stock Car Extreme platforms.īack in 2013, the same modding team released the FVR V8 Supercars 2012 season mod for rFactor 1. FVR V8 Supercars 2014 for rFactor 1 & 2 Released
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